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Call of Duty: World at War Online Multiplayer Guide Last Revised: April 17, 2009 Contents -
1. Introduction 2. Classes 3. Weapons 4. Perks 5. Maps 6. Map Pack #1 Information 7. Modes 8. Prestige 9. Screenshots 10. Videos Credits: IGN.com, Xbox.com, Gametrailers.com, Youtube.com - Thank you for viewing -
1. Introduction This guide was compiled to help those who are wondering how Multiplayer will work in Call of Duty: World at War developed by Treyarch Studios. As most of you know, Call of Duty: World at War is dealt during WW2 in the Pacific region. With that said, Treyarch Studios decided to use the game engine used in COD4 and the multiplayer for the most part is the same, but some difference really changes how you view the two. Online MP for COD:WAW has a rank system similar to COD4, but somethings have been tweaked. It now seems that it takes longer to upgrade your rank from one to another. Initially you are Ranked 1 and it takes a little bit longer to rank to 2 compared to COD4 ranking system. However, you rank changes when you gain more experience points from getting kills and winning matches, like in COD4. MP Challenges are back and extremely similar to COD4 challenges. You'll see a lot of the same challenges in COD:WAW. The Challenges consist of getting a certain number of kills, headshots, grenade kills, or unusual deaths and so on. Completing Challenges rewards XP and may unlock weapon attachments or camo. 2. Classes Default Classes: Bolt Action Rifles (Snipers) Rifles SMGs Shotguns Machine Guns Custom Classes: Like in COD4 you can create classes unique to yourself using all the guns, perks, and attachments you've unlocked. You can now have 10 Custom Classes, but are decided by your prestige. 1st Level Prestige= 6 Custom Classes 2nd Level Prestige= 7 Custom Classes 4th Level Prestige= 8 Custom Classes 7th Level Prestige= 9 Custom Classes 10th Level Presige= 10 Custom Classes 3. Weapons Bolt Action Rifles - attachments: Sniper scope, bayonet, rifle grenade. Springfield Arisaka Mosin-Nagant Kar98k PTRS-41 Rifles - attachments: Flash hider, Aperture Sight, Telescope Sight SVT-40 Gewehr 43 M1 Garand STG-44 M1A1 Carbine SMGs - attachments: Suppressor, Aperture Sight, Round Drum Thompson MP40 Type 100 PPSh-41 Shotguns - attachments: Grip, Bayonet M1897 Trench Gun Double-Barreled Shotgun Machine Guns - attachments: Bipod, Bayonet Type 99 BAR DP-28 MG42 FG42 Browning M1919 Side Arms Colt M1911 Nambu Walther P38 Tokarev TT-33 .357 Magnum Primary Grenade FRAG N" 74 ST Molotov C0cktail Special Grenade Smoke Tabun Gas Signal Flare 4. Perks Perk Slot 1 Special Grenades x3 - 3 Special Grenades. No smoke. Satchel Charge x2 - 2 remote detonation explosives. M9A1 Bazooka x2 - Bazooka with 2 rockets Bomb squad - Can see enemy Claymores and C4 Bouncing Betty x2 - Similar to Claymores. Bandolier - Extra ammunition. Primary Grenades x2 - 2 FRAG grenades. M2 Flamethrower - Flamethrower with limited amount of fuel.
Perk Slot 2 Stopping Power - Increased bullet damage Fireworks - Explosives cause more damage. Flak Jacket - Decreases damage taken by explosives. Gas Mask - Ability to withstand Tabun Gas. Juggernaut - Increased Health Camouflage - When Enemy deploys a recon plane, you'll be undetectible Sleight of Hand - Faster reload Shades - Decreases intensity of signal flares. Double Tap - Quicker rate of fire Overkill - Ability to bring 2 primary weapons, no pistol
Perk Slot 3 Deep Impact - Deeper bullet penetration Extreme Conditioning - Ability to Sprint Longer Distances Steady Aim - Increased hit-fire accuracy Toss Back - Resets fuse on tossing back enemy grenade Second Chance - Ability to revive allies Martyrdom - Drop a grenade when killed Fireproof - Ability to withstane Fires. Dead Silence - Make less sound when you move Iron Lungs - Hold breath longer Reconnaissance - Shows artillery and tanks on map
Vehicle Perk Water Cooler - Decreases Turret Overheat Greased Bearings - Increases Turret Rotation Speed Ordnance Training - Leadfoot - Coaxial Machine Gun - 5. Maps *NOTE: These are so far confirmed Maps. There is 13 total maps. Roundhouse - A Level that is entirely industrial which means it probably a Russian Territory. The map is circular and the landscape is desroyed by war: Ramps are dangling and brick and stone are crumpled. There are 2 two-man tanks meant for each team. Castle - A Level in a Japanese Terroritory. 2 main areas on this map are the Inside and Outside, much consists of the Outside. Outside there's trees, walls, water, and corners to hind behind. Great for Sniping because of the Indoor Towers. There 2 main towers on the same side of the map. There is also a Stone Tower where you can sit by a Stone Window and snipe entirely across the map. Makin - A Level set in the Jungles of Pacific Japanese Terroritories. It's dark and much of the Jungle has been swept away and is just left with Docks and a swampty river. Great from Close Combat. Downfall - A Level set in a City destroyed from intense warfare. Trees are burning, Buildings are grounded, and underground tunnels are everywhere. Cliffside - A Level inside a Japanese Terroritory Jungle. There are several bushes and trees everywhere. There are many hills and bunkers spread across the map for easy cover and sniping. Dome
Asylum
Airfield
Courtyard
Hangar
Outskirts
Seelow
Upheaval
6. Map Pack #1 Information The first map pack introduced had a little something for Zombie lovers. It includes a new Nazi Zombie Co-op level (Verrückt) that’s got tons of new enhancements: Perks-a-Cola soda machines, electroshock defense systems and even more vicious zombies - all set in a creepy insane asylum which is based off of the multiplayer map, MP Asylum. Which on these zmbie maps, there are new perks beause of the Cola machines. The map pack released on PSN March 19, 2009, and it costs $9.99. Click here for a video of the trailer of the zombie level maps. Hold on, it doesn't end there. Also, it incldes 3 new multiplayer maps for you to play in: Nightfire, Knee Deep and Station. “Nightfire” is in a dark urban war-torn Berlin.  Nightfire MP Map Second, “Knee Deep” is at a Japanese-run command center in the middle of a small Peleliu village. On your way through the map, you'll be going through jungles to fight to the bunkers. Knee Deep MP Map And finally, "Station" has close-range fights, and places to hide perfect for snipers. It is an underground train station bombed. You'll be going through destroyed train cars and hidden passageways. 
Station MP Map 7. Modes *NOTE: These are so far confirmed MP Game modes. Regular War - Capture Battlefield command points. Secure and Hold all positions to achieve victory. Players: 6-12 Capture the Flag - Get the Enemy's Flag and return it to your base. Players: 6-12 Team Deathmatch - Straight up Team Deathmatch. Use teamwork to kill enemy players and reach the score limit. Players: 6-12 Pick Up TDM - Straight up Team Deathmatch, with no parties allowed. Players: 6-12 Search and Destroy - Defend or destroy the objective; no respawns. Players: 6-12 Free for All - Kill or be killed. You're alone. Everyone wants you dead. Players: 6-12
Hardcore Hardcore Team Deathmatch Harcore Search and Destroy 7. Prestige Prestige is making a return and will have 10 presitge levels however there is one change to this system: To earn a Prestige you need to be ranked 65. 
8. Screenshots Here are some screenshots compiled from different sources.       
      
9. Videos Here are Videos of the Beta released. Video #1 Video #2 Video #3 Video #4
Please visit the "~Call of Duty: World at War Information Thread~." for information about the single player aspect of Call of Duty: World at War. Message Edited by maddenglitch2 on 04-18-2009 05:41 PM
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