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Killzone 2 (PS3) :
Killzone 2 - Ask the Dev thread
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Re: Killzone 2 - Ask the Dev thread
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Killzone VIP
Posts: 896
Registered: 01-17-2008

Message 1681 of 1,841

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soldierboy1134 wrote:
i liek to thank you EON for spending time with us on these forums, youre the reason why i bought a ps3. Thanks a lot man, you really changed my life  anyways i got a few mroe questions xD 1. Do you think the ps3 will achieve graphics similar or better than the game "crysis"? 2. If you werent a developer but a normal person without a ps3 and if killzone 2 came out, would you buy a ps3 for this game? 3. You dont have to tell me the specifics, a simple yes or no answer will do  anyways, do you have any new game types for MP that you probably cant find on any other FPS game?
Hehe - I couldn't really take responsibility for something as life changing as a PS3 purchase, man.  1. Crysis on what sort of PC? That's the problem with PC's. 2. I'm not sure I'd buy a PS3 just for Killzone2 - but then you don't have to. There's also Resistance 2, Little Big Planet, the next Final Fantasy and Metal Gear Solid. 3. I'm not sure - not having played every other FPS game.
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02-27-2008 12:27 AM
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Re: Killzone 2 - Ask the Dev thread
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Pixelated
Posts: 484
Registered: 08-19-2005

Message 1682 of 1,841

Viewed 19,138 times
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E0N wrote: DoomsDay wrote:
Eon, being that you started off as a tester for a small company and worked your way up..I was wondering if it still works that way today. I would love to be a tester, and was wondering what exactly the qualifications would be in order to become a tester. I'm 20 and I've been playing games ever since I was about 4 or 5, and all different kinds, so hopefully someone like you with much, much more experience could throw some advice my way.
It's largely still accurate to say that the most important thing an employer in the games industry looks for is experience in the games industry. I'm not saying that it's easy to get a programming job without a degree - but if you had three credits as Game Code Programmer in reputable games, then most employers would probably conclude that the missing degree was not such an issue. The most common 'foot in door' job, bar none, is tester. Many developers, these days, have their own testers - so you don't even need to make the jump from Publishing to Development like I had to. The first step to becoming a tester is to do a quick google search for games companies within easy travel of your home, or anywhere that you can relocate to. When you have your list of companies, do some research on them - what sort of games do they make, what information can you find on their studio, team size etc? Having done that put together a Curriculum Vitae or Resume and attach a covering letter stressing why you think you'd be a good tester. Remember that the average Lead Tester sees quite a few applications, so you want to make the job of hiring you as EASY as possible for him. It is pretty important that you're capable of writing a legible and concise letter in good English. If you DO get your tester job then one half of your role will be communication - the quality of your cover letter and resume / CV is vitally important. Testers need to be good communicators - they have to communicate the exact steps to recreate a bug to a grumpy programmer at 3am in as concise and easily assimilable a manner as is possible. The other half is familiarity with games and gaming platforms - let your prospective boss know what your gaming history is like. Now for some Good and Bad ideas: Good Ideas: 1. Use modern communications technology to submit your application. Emailling a Word document of your CV / Resume is fine. 2. Be formal without being too stiff. 3. Follow up your electronically sent application with a printed and posted version too. Cover your bases. 4. Be realistic in your applications. You cannot do a 300 mile commute into work every day. 5. Consider testing as a part time job at first. It's fine to say you can only be available 3 days a week - provided you can be CAST IRON in your commitment to those three days. 6. Be upfront that you're considering a testing as 'your first experience' in the industry - especially if you have other development skills, such as animation, art or programming. Bad Ideas: 1. Abandoning the sort of behaviour and dress code you'd use for a regular job interview. Testers need to be team players and games is a business too - you need to look like someone that the guys who interview you would want to work with. Genuine, articulate and reasonable are all winners. 2. Go to the interview without researching the company. You might wind up being asked if you're familiar with their work - if you are, then this streamlines the process and shows you're either interested in what the company's been up to or smart enough to fake it. 3. Become a tester thinking it's awesome to be paid to play games all day. Imagine working on a game belonging to a genre that's not your favourite. Now imagine that game is only half finished. Now imagine that as you sit down to play, you get handed a checklist describing the way you're going to play it. All day. Now imagine coming back every day for a week to that. 4. Getting a job as a tester as your way into the industry and assuming that within six weeks you'll be a Game Designer. Testers become Designers because they are good teamworkers with a track record for dependability, a good eye for game mechanics and are capable of communicating their ideas effectively - who were also lucky enough to catch a break. You are not 'owed' your break and may have to apply for a junior position elsewhere to get to the next rung on the ladder.
Wow, great info. I too am hoping to be apart of the gaming industry within the next few years, as a matter of fact I'm going to an academy next year for video game design and development, so you posting this info will help me out a bunch. Hehe maybe I might even be at GG one day, you never know. Again thanks EON, I will definitly be coming back to re-read this.
 G.A.P. member S.V.E.R. RULEZ
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02-27-2008 01:19 AM
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Re: Killzone 2 - Ask the Dev thread
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Junior
Posts: 4
Registered: 02-25-2008

Message 1683 of 1,841

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do you think killzone 2 will set the benchmark for what is achievable on consoles, especially with first person shooters. do you think it will be better or the same level to crysis graphically when the game is done. I mean crysis on the most powerfull pc
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02-27-2008 03:04 AM
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Re: Killzone 2 - Ask the Dev thread
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Junior
Posts: 19
Registered: 02-05-2008

Message 1684 of 1,841

Viewed 19,087 times
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Well...I think Killzone lost the battle for best PS3 upcoming game. "Eight Days" won!
http://www.ps3informer.com/playstation-3/news/intel-8-days-looks- better-than-killzone-2-will-be-awesome-008730.php
And it's funny to say that there's no HYPE over Killzone 2. Since the FALSE E3 2005 trailer, there's a hype...and now, when everybody knows Killzone 2 WON'T get the level of E3 2005 trailer, so the devs say "THERE'S NO HYPE OVER KILLZONE 2, KILLZONE 2 WILL BE A GOOD GAME , AS MANY OTHERS". It's more comfortable to think like that and that is a way to answer the "failure" of the final product, (in comparison with E3 trailer, about being the defitinive game pf PS3).
Shame.
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02-27-2008 03:25 AM
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Re: Killzone 2 - Ask the Dev thread
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Killzone VIP
Posts: 5547
Registered: 02-19-2007

Message 1685 of 1,841

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CowboyJunkie wrote: Well...I think Killzone lost the battle for best PS3 upcoming game. "Eight Days" won!
http://www.ps3informer.com/playstation-3/news/intel-8-days-looks- better-than-killzone-2-will-be-awesome-008730.php
And it's funny to say that there's no HYPE over Killzone 2. Since the FALSE E3 2005 trailer, there's a hype...and now, when everybody knows Killzone 2 WON'T get the level of E3 2005 trailer, so the devs say "THERE'S NO HYPE OVER KILLZONE 2, KILLZONE 2 WILL BE A GOOD GAME , AS MANY OTHERS". It's more comfortable to think like that and that is a way to answer the "failure" of the final product, (in comparison with E3 trailer, about being the defitinive game pf PS3).
Shame.
Again this is the ASK the dev thread, not the soapbox thread. If you want to take your whining public (on unbased info) feel free to create your own thread. Also when was it said the target "won't" be achied? The very early pre alpha footage we've seen is defenetly more artistically rich and is 10/11ths from that that, there isn't much doubt GG will at least hit that watermark.
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02-27-2008 05:20 AM
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Re: Killzone 2 - Ask the Dev thread
[ Edited ]
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Killzone VIP
Posts: 2745
Registered: 08-31-2007

Message 1686 of 1,841

Viewed 19,037 times
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CowboyJunkie wrote: Well...I think Killzone lost the battle for best PS3 upcoming game. "Eight Days" won!
http://www.ps3informer.com/playstation-3/news/intel-8-days-looks- better-than-killzone-2-will-be-awesome-008730.php
And it's funny to say that there's no HYPE over Killzone 2. Since the FALSE E3 2005 trailer, there's a hype...and now, when everybody knows Killzone 2 WON'T get the level of E3 2005 trailer, so the devs say "THERE'S NO HYPE OVER KILLZONE 2, KILLZONE 2 WILL BE A GOOD GAME , AS MANY OTHERS". It's more comfortable to think like that and that is a way to answer the "failure" of the final product, (in comparison with E3 trailer, about being the defitinive game pf PS3).
Shame.
hahahaha i love how people take other peoples opinions on games that they personally haven't even seen with their own eyes and defend it. how can it loose the battle when neither game is out or even in the final stages. anyways enough of this chump. i have a question for eon. regarding the beta test coming up for KZ2, will it be like QA testing or will there be error codes and such we have to report?
Message Edited by ZiggyPanda on 02-27-2008 01:45 PM
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02-27-2008 05:44 AM
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Re: Killzone 2 - Ask the Dev thread
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Killzone VIP
Posts: 896
Registered: 01-17-2008

Message 1687 of 1,841

Viewed 19,011 times
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CowboyJunkie wrote: Well...I think Killzone lost the battle for best PS3 upcoming game. "Eight Days" won!
http://www.ps3informer.com/playstation-3/news/intel-8-days-looks- better-than-killzone-2-will-be-awesome-008730.php
And it's funny to say that there's no HYPE over Killzone 2. Since the FALSE E3 2005 trailer, there's a hype...and now, when everybody knows Killzone 2 WON'T get the level of E3 2005 trailer, so the devs say "THERE'S NO HYPE OVER KILLZONE 2, KILLZONE 2 WILL BE A GOOD GAME , AS MANY OTHERS". It's more comfortable to think like that and that is a way to answer the "failure" of the final product, (in comparison with E3 trailer, about being the defitinive game pf PS3).
Shame.
Honestly. I've started writing this reply three times, switching from angry flaming of the kind of mentality that draws people to wasting their lives making posts like the above, through into a factual listing of the many inaccuracies in your post (almost every word is, in fact, objectively incorrect). I've no idea what makes gamers turn so frigging nasty when Devs don't cater to their every whim and I'm not going to start guessing now - if you want to go be excited about Eight Days then be my guest. You're not commiting apostacy, nobody's going to want to tear you to pieces for it. You're really not going to hurt my feelings.
But really - how you can turn 'looks better than any other PS3 game in development (even Killzone 2!)' into Killzone 2 being a failure beggars belief. Is there only allowed to be one good game at once? When it is news that a game looks better than Killzone 2, I'd say that suggests that Killzone 2 looks pretty damn good.
The E3 2005 trailer was NOT false. One confused Sony rep claimed it was a movie from the game engine - one guy blizted out of his mind on fatigue, jetlag and the madness that is E3. One guy not at all affiliated with Guerrilla Games - probably with a head full of 30 different titles. Everyone else named the E3 2005 video for what it was - a target render of what we thought would be possible on the PS3. Something we would be aiming for.
Then, during E3 2007, in front of the majority of the gaming journalist press we released a trailer of Pre-Alpha code running and demonstrated a PLAYABLE Killzone 2 that stunned the industry. If you know me at all from watching me answer questions you know that I'm not prone to hyperbole in the slightest. The quotes coming from those sessions included 'jaw dropping', 'amazing', 'stunning' and 'a complete vindication'. Notwithstanding that, you decide that the E3 2007 sessions failed - a completely reversed opinion from just about everyone who saw it running or played it. What you say 'everybody' knows is something that almost nobody believes.
The truth is that NOBODY is releasing the definitive game of the PS3 only 3 years into it's lifespan. And no sane person would even try to release 'the definitive game' - because who knows what will make the definitive game definitive? The only shame here are whatever feelings made you decide to come in and post things that even you must know are untrue, simply in an attempt to score points and / or upset people.
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02-27-2008 06:26 AM
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Re: Killzone 2 - Ask the Dev thread
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Killzone VIP
Posts: 896
Registered: 01-17-2008

Message 1688 of 1,841

Viewed 19,009 times
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ZiggyPanda wrote:
CowboyJunkie wrote: Well...I think Killzone lost the battle for best PS3 upcoming game. "Eight Days" won!
http://www.ps3informer.com/playstation-3/news/intel-8-days-looks- better-than-killzone-2-will-be-awesome-008730.php
And it's funny to say that there's no HYPE over Killzone 2. Since the FALSE E3 2005 trailer, there's a hype...and now, when everybody knows Killzone 2 WON'T get the level of E3 2005 trailer, so the devs say "THERE'S NO HYPE OVER KILLZONE 2, KILLZONE 2 WILL BE A GOOD GAME , AS MANY OTHERS". It's more comfortable to think like that and that is a way to answer the "failure" of the final product, (in comparison with E3 trailer, about being the defitinive game pf PS3).
Shame.
hahahaha i love how people take other peoples opinions on games that they personally haven't even seen with their own eyes and defend it. how can it loose the battle when neither game is out or even in the final stages. anyways enough of this chump. i have a question for eon. regarding the beta test coming up for KZ2, will it be like QA testing or will there be error codes and such we have to report?
Message Edited by ZiggyPanda on 02-27-2008 01:45 PM
Ooh, that'd really be a question for Seb, not me. I'm a Designer by trade and this'll be my first time getting heavily involved at this end of a Beta. Hopefully Seb will see this and chip in with his expert opinion.
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02-27-2008 06:29 AM
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Re: Killzone 2 - Ask the Dev thread
[ Edited ]
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Cell Processor
Posts: 1085
Registered: 07-27-2006

Message 1689 of 1,841

Viewed 19,001 times
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E0N wrote: CowboyJunkie wrote: Well...I think Killzone lost the battle for best PS3 upcoming game. "Eight Days" won!
http://www.ps3informer.com/playstation-3/news/intel-8-days-looks- better-than-killzone-2-will-be-awesome-008730.php
And it's funny to say that there's no HYPE over Killzone 2. Since the FALSE E3 2005 trailer, there's a hype...and now, when everybody knows Killzone 2 WON'T get the level of E3 2005 trailer, so the devs say "THERE'S NO HYPE OVER KILLZONE 2, KILLZONE 2 WILL BE A GOOD GAME , AS MANY OTHERS". It's more comfortable to think like that and that is a way to answer the "failure" of the final product, (in comparison with E3 trailer, about being the defitinive game pf PS3).
Shame.
Honestly. I've started writing this reply three times, switching from angry flaming of the kind of mentality that draws people to wasting their lives making posts like the above, through into a factual listing of the many inaccuracies in your post (almost every word is, in fact, objectively incorrect). I've no idea what makes gamers turn so frigging nasty when Devs don't cater to their every whim and I'm not going to start guessing now - if you want to go be excited about Eight Days then be my guest. You're not commiting apostacy, nobody's going to want to tear you to pieces for it. You're really not going to hurt my feelings.
But really - how you can turn 'looks better than any other PS3 game in development (even Killzone 2!)' into Killzone 2 being a failure beggars belief. Is there only allowed to be one good game at once? When it is news that a game looks better than Killzone 2, I'd say that suggests that Killzone 2 looks pretty damn good.
The E3 2005 trailer was NOT false. One confused Sony rep claimed it was a movie from the game engine - one guy blizted out of his mind on fatigue, jetlag and the madness that is E3. One guy not at all affiliated with Guerrilla Games - probably with a head full of 30 different titles. Everyone else named the E3 2005 video for what it was - a target render of what we thought would be possible on the PS3. Something we would be aiming for.
Then, during E3 2007, in front of the majority of the gaming journalist press we released a trailer of Pre-Alpha code running and demonstrated a PLAYABLE Killzone 2 that stunned the industry. If you know me at all from watching me answer questions you know that I'm not prone to hyperbole in the slightest. The quotes coming from those sessions included 'jaw dropping', 'amazing', 'stunning' and 'a complete vindication'. Notwithstanding that, you decide that the E3 2007 sessions failed - a completely reversed opinion from just about everyone who saw it running or played it. What you say 'everybody' knows is something that almost nobody believes.
The truth is that NOBODY is releasing the definitive game of the PS3 only 3 years into it's lifespan. And no sane person would even try to release 'the definitive game' - because who knows what will make the definitive game definitive? The only shame here are whatever feelings made you decide to come in and post things that even you must know are untrue, simply in an attempt to score points and / or upset people.
You know Killzone 2 is doing something right, simply because it appears to be the game everything else is compared to. I also don't understand why it appears some people can't handle more then 1 great game at a time.
Message Edited by Kordon on 02-27-2008 06:37 AM
Message Edited by Kordon on 02-27-2008 06:38 AM
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02-27-2008 06:35 AM
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Re: Killzone 2 - Ask the Dev thread
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Cell Processor
Posts: 1085
Registered: 07-27-2006

Message 1690 of 1,841

Viewed 7,178 times
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E0N wrote: CowboyJunkie wrote: Well...I think Killzone lost the battle for best PS3 upcoming game. "Eight Days" won!
http://www.ps3informer.com/playstation-3/news/intel-8-days-looks- better-than-killzone-2-will-be-awesome-008730.php
And it's funny to say that there's no HYPE over Killzone 2. Since the FALSE E3 2005 trailer, there's a hype...and now, when everybody knows Killzone 2 WON'T get the level of E3 2005 trailer, so the devs say "THERE'S NO HYPE OVER KILLZONE 2, KILLZONE 2 WILL BE A GOOD GAME , AS MANY OTHERS". It's more comfortable to think like that and that is a way to answer the "failure" of the final product, (in comparison with E3 trailer, about being the defitinive game pf PS3).
Shame.
Honestly. I've started writing this reply three times, switching from angry flaming of the kind of mentality that draws people to wasting their lives making posts like the above, through into a factual listing of the many inaccuracies in your post (almost every word is, in fact, objectively incorrect). I've no idea what makes gamers turn so frigging nasty when Devs don't cater to their every whim and I'm not going to start guessing now - if you want to go be excited about Eight Days then be my guest. You're not commiting apostacy, nobody's going to want to tear you to pieces for it. You're really not going to hurt my feelings.
But really - how you can turn 'looks better than any other PS3 game in development (even Killzone 2!)' into Killzone 2 being a failure beggars belief. Is there only allowed to be one good game at once? When it is news that a game looks better than Killzone 2, I'd say that suggests that Killzone 2 looks pretty damn good.
The E3 2005 trailer was NOT false. One confused Sony rep claimed it was a movie from the game engine - one guy blizted out of his mind on fatigue, jetlag and the madness that is E3. One guy not at all affiliated with Guerrilla Games - probably with a head full of 30 different titles. Everyone else named the E3 2005 video for what it was - a target render of what we thought would be possible on the PS3. Something we would be aiming for.
Then, during E3 2007, in front of the majority of the gaming journalist press we released a trailer of Pre-Alpha code running and demonstrated a PLAYABLE Killzone 2 that stunned the industry. If you know me at all from watching me answer questions you know that I'm not prone to hyperbole in the slightest. The quotes coming from those sessions included 'jaw dropping', 'amazing', 'stunning' and 'a complete vindication'. Notwithstanding that, you decide that the E3 2007 sessions failed - a completely reversed opinion from just about everyone who saw it running or played it. What you say 'everybody' knows is something that almost nobody believes.
The truth is that NOBODY is releasing the definitive game of the PS3 only 3 years into it's lifespan. And no sane person would even try to release 'the definitive game' - because who knows what will make the definitive game definitive? The only shame here are whatever feelings made you decide to come in and post things that even you must know are untrue, simply in an attempt to score points and / or upset people.
Eon, All
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02-27-2008 06:35 AM
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