Killzone 2 (PS3)
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Re: The return of: "Ask the dev"
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Paradasian

Fists of Fury
Posts: 10375
Registered: 03-19-2008


Edizzle8002

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motherh wrote:

Grahammad wrote:

Ok, got one for ya Seb.

 

If you're able to say, what is the name of this level?


 

Wow, ok.  Thats Salamun District.

Why do all the multiplayer maps have different names from the single player levels?


 

Photobucket
Kudos!
11-21-2008 09:17 PM
 
Re: The return of: "Ask the dev"
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ICEMAN25

Fighter
Posts: 728
Registered: 03-25-2007


ICEMAN25

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If you had to name a game that you are worried about taking away killzone 2's massive thunder, what would it be?

 

And also would you classify kz2 online as realism based or arcade based or elements of both? i dont just mean Alien type planet or future weapons but like the damage system and recoil and overall feel to the game.

 

Does health regenerate and can that be modified by a game leader?

Kudos!
11-22-2008 12:33 AM
 
Re: The return of: "Ask the dev"
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PanZeRFaust14

Lagger
Posts: 631
Registered: 11-24-2007


PanZeRFaust14

Message 1183 of 2,300

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Will this game support 1080i? The demo does, so im assuming the retail game will.
 

panzerfaust14
Kudos!
11-22-2008 02:11 AM
 
Re: The return of: "Ask the dev"
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motherh

Dev Team Dev Team
Posts: 9358
Registered: 10-05-2004


motherh666

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Fallingdove wrote:
Early on, (at E3 2007 I believe), it was mentioned that the engine would be optimized to provide a fully streamed experience without load screens.  Is this still the case?

 

There are still seperate levels, but we are going to keeps the in-game loading as invisible as possible through streaming.
 

Seb Downie - Producer - Guerrilla Games
Kudos!
11-22-2008 03:35 AM
 
Re: The return of: "Ask the dev"
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motherh

Dev Team Dev Team
Posts: 9358
Registered: 10-05-2004


motherh666

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commanderlewis wrote:
quick question! Will the saboteurs be able to disrupt enemy communications?
Message Edited by commanderlewis on 11-21-2008 11:40 AM

 

Nice idea, but no.  There were discussions about such things, but explaining it and using it in a gameplay way might be a bit difficult.
 

Seb Downie - Producer - Guerrilla Games
Kudos!
11-22-2008 03:36 AM
 
Re: The return of: "Ask the dev"
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motherh

Dev Team Dev Team
Posts: 9358
Registered: 10-05-2004


motherh666

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commanderlewis wrote:
People say that GG has added the blue glow light to the ISA troops! Now i hope it have a function such as a flash light built in the blue glow....so it and have that realistic feel to it! other than being a magnet for enemy troops to pick on!

 

We had to balance out the glowing eyes of the Helghast a little.  Works fine.
 

Seb Downie - Producer - Guerrilla Games
Kudos!
11-22-2008 03:37 AM
 
Re: The return of: "Ask the dev"
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motherh

Dev Team Dev Team
Posts: 9358
Registered: 10-05-2004


motherh666

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-DarkX-GHosts wrote:
Hey quick question motherH! Online, lets say that a Helghast Kills an ISA member, and the downed ISA is calling for a medic. If a fellow ISA Medic heals the downed player, do the Helghasts get a point still? Basically does it still count as a kill even if a medic heals the player you just shot down?

 

Everyone gets points, the shooter and the healer.
 

Seb Downie - Producer - Guerrilla Games
Kudos!
11-22-2008 03:37 AM
 
Re: The return of: "Ask the dev"
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motherh

Dev Team Dev Team
Posts: 9358
Registered: 10-05-2004


motherh666

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ocatcher wrote:
you mind giving me the details on the tv setting u put on to play killzone 2? i got the sony bravia i'm just trying to figure out the brightness/contrast lol...

 

Good point.  We should post those.  I'll try and dig them out again.
 

Seb Downie - Producer - Guerrilla Games
Kudos!
11-22-2008 03:38 AM
 
Re: The return of: "Ask the dev"
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motherh

Dev Team Dev Team
Posts: 9358
Registered: 10-05-2004


motherh666

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CrimsonQuantum wrote:

motherh wrote:

Annihilator wrote:
whats the latest on the possibility of a hdd install?  about how big is it atm if we end up having to?

 

We are not planning to do any install.

 

Does that mean it is going to be optional or you somehow managed to dodge an install alltogether without the loss of shorter load time etc?

 

If it's the latter, a lot of devs need to take a leaf out of your book. :smileyvery-happy: 

Message Edited by CrimsonQuantum on 11-21-2008 01:04 PM

No install.  Optional or otherwise.


 

Seb Downie - Producer - Guerrilla Games
Kudos!
11-22-2008 03:39 AM
 
Re: The return of: "Ask the dev"
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motherh

Dev Team Dev Team
Posts: 9358
Registered: 10-05-2004


motherh666

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EliteF50 wrote:

Hey Seb, I just wanted to ask; is this Blood Meridian? http://www.youtube.com/watch?v=WWXZILo1gvI If so, why is it blue? Please tell me that's just becuase of the poor quality of the video.


 

Its mostly the quality of the video. 
 

Seb Downie - Producer - Guerrilla Games
Kudos!
11-22-2008 03:43 AM
 
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