Unreal Tournament 3 (PS3)
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Patch 2.0 - Unreal is finally super stable!
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xBarbarian

Jenova
Posts: 1689
Registered: 03-29-2007


xBarbarian

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I am sure if you notice that - the game does not hang any more !!!!
 


Kudos!
03-21-2009 02:14 PM
 
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Re: Patch 2.0 - Unreal is finally super stable!
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Obsessed
Posts: 1200
Registered: 02-21-2009


renaissanceman87

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What does it mean to hang?

 

Also, I'm still disappointed that there's still some input latency when firing a weapon online.  Play offline, press R1 to fire and you flak cannon shoots instantly.  Online, it's like there's a 300-400 millisecond delay or whatever from when you actually see the shot being fired.  I hate having to constantly over-aim in hopes that when the gun finally shoots it'll hit my target.  Also, the primary fire for the Pulse Rifle is unacceptable.  You hit R1 to fire and you can be running, and it'll be half a second until you actually see a green orb being fired.

 

Disappointing.  Can people please figure out a system that works for online games by now?

Kudos!
03-21-2009 04:43 PM
 
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Re: Patch 2.0 - Unreal is finally super stable!
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Pr1m3_5u5p3ct

Game Fanatic
Posts: 3947
Registered: 11-08-2006


Pr1m3_5u5p3ct

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renaissanceman87 wrote:

What does it mean to hang?:sm:

 

Also, I'm still disappointed that there's still some input latency when firing a weapon online.  Play offline, press R1 to fire and you flak cannon shoots instantly.  Online, it's like there's a 300-400 millisecond delay or whatever from when you actually see the shot being fired.  I hate having to constantly over-aim in hopes that when the gun finally shoots it'll hit my target.  Also, the primary fire for the Pulse Rifle is unacceptable.  You hit R1 to fire and you can be running, and it'll be half a second until you actually see a green orb being fired.

 

Disappointing.  Can people please figure out a system that works for online games by now?


That would be a complaint for you Internet Service Provide (ISP)...:smileywink:

 

Kudos!
03-21-2009 06:13 PM
 
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Re: Patch 2.0 - Unreal is finally super stable!
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xBarbarian

Jenova
Posts: 1689
Registered: 03-29-2007


xBarbarian

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I mean - the game does not freeze any more

 


 


Kudos!
03-27-2009 12:13 AM
 
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Re: Patch 2.0 - Unreal is finally super stable!
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Van_Helblaze

Polygon
Posts: 189
Registered: 02-03-2008


van_helblaze

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I still experience game freezes on the loading screen, expecially in splitscreen.  Though it may just be caused by the AllTMD/Titan/Torlan
 

Photobucket


van_helblaze
Kudos!
03-29-2009 03:53 PM
 
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